How I Got Hooked on Making Games in Roblox
- Сергей Белошицкий
- 30 minutes ago
- 4 min read

I still remember the day I first opened Roblox Studio. I had no idea what I was doing, and honestly, it looked intimidating—so many buttons, so many menus. But behind all that? A world of endless possibilities. Roblox isn’t just a game; it’s a full-blown game creation engine disguised as a playground. That’s what makes it magical. It gives you the tools to create something entirely your own, and then lets others from around the world jump in and experience it.
Roblox is an online game platform and a game creation system rolled into one, and that’s where its true power lies. Anyone can create a game here—literally anyone. You don’t need to be a coding expert or a professional designer. All you need is curiosity, a little patience, and a lot of imagination.
The First Game Is Always the Hardest
When I decided to try creating my own game on Roblox, I thought I’d start simple. You know, something basic like an obby (obstacle course). But even that was more complex than I expected. There were a million things to consider: How do you design a level that’s fun but fair? How do you script mechanics like jumping pads or moving platforms?
I watched YouTube tutorials for hours. I dug into the Roblox Developer Hub. I tried, failed, tried again, and then finally—after several frustrating nights—I got a working prototype. It wasn’t perfect, but it was mine. That feeling of watching my character jump through an obstacle course that I had built myself? Unforgettable.
Scripting: The Scary Word That’s Not So Scary
Let’s talk about the part that freaks most people out: scripting. Roblox uses a language called Lua. I had never written a single line of code in my life before Roblox. But Lua turned out to be a surprisingly friendly introduction to programming.
At first, the scripts looked like a foreign language. But with time and repetition, things started to click. I learned how to create a simple button that gives players speed boosts. Then I figured out how to set up checkpoints, score systems, and even random events.
It’s amazing how quickly you start thinking like a game developer. Suddenly, you’re not just playing games—you’re building logic systems, planning interactions, tweaking mechanics. It’s like pulling back the curtain on how your favorite games are made. And let me tell you: that curtain hides some real magic.
Building Worlds from Imagination
One of the best parts about Roblox is how creative you can get with the environments. You can go from building a peaceful town to designing a spooky dungeon or an alien landscape—all in the same afternoon.
My second game was a weird mix between a medieval adventure and a sci-fi thriller. It had castles floating in space, robotic dragons, and hidden portals that sent you to different dimensions. Was it balanced? Not really. Did it make sense? Probably not. But it was mine.
Roblox Studio gave me all the tools I needed: terrain editors, part manipulators, lighting effects, and even particles. And when I wanted something more complex—like custom animations or enemy AI—I just looked up a tutorial or asked in the developer forums. The community is incredibly helpful, and that makes the whole process so much less lonely.
Collaboration and Sharing the Fun
One of the coolest things about creating games on Roblox is how easy it is to collaborate. You can build games with friends in real time. That changes everything. You’re no longer just a solo creator; you’re part of a tiny game studio.
I teamed up with a couple of friends to build a simulation game about running a dinosaur zoo. One of us worked on the models, another handled the scripting, and I took care of the UI and game flow. Watching our skills come together to build something bigger than what we could’ve made alone—it felt like actual teamwork. Like we were making something real.
And the best part? Once your game is ready, you just publish it. Instantly, anyone in the world can play it. That moment when you see someone you don’t know—some random player—join your game and start having fun? That’s everything. That’s what keeps you coming back.
Monetization: The Icing on the Cake
Okay, let’s talk about something that surprised me: the potential to make money. When you create a game on Roblox, you can include Game Passes, Developer Products, and even premium access options.
At first, I didn’t expect anything. I just wanted to create. But one of my games—this silly little tycoon about managing a pet café—actually started getting traction. People were buying Game Passes for cosmetic items, pets, and extra income boosts. It was just a trickle of Robux at first, but over time, it added up.
Eventually, I converted some of that into real-world cash through the Developer Exchange program. I’m not quitting my day job (yet), but the fact that it’s even possible to earn money doing something this fun? That’s wild.
The Challenges Are Real—but Worth It
Look, I won’t sugarcoat it. Making games in Roblox can be hard. Sometimes scripts break for no reason. Sometimes your game lags when too many people join. Sometimes you just hit a creative wall.
But every time I get stuck, I remind myself of that first feeling—seeing a player jump across a platform I built, or reading a comment that says “this is so fun.” That makes it all worth it.
Roblox doesn’t just teach you how to make games—it teaches you how to problem-solve, collaborate, think creatively, and push through frustration. These are real skills, and they stay with you even outside the game world.
Looking Back—and Ahead
If you had told me a few years ago that I’d be designing my own games on a platform built for kids, I probably would’ve laughed. But now? I can’t imagine not doing this. Roblox gave me an outlet I didn’t even know I needed.
It’s not just about the platform. It’s about the people—the players who enjoy your work, the creators who inspire you, the friends you meet while debugging code at midnight.
Creating games in Roblox isn’t just a hobby. For many of us, it becomes part of our identity. And the best part? You don’t need to wait for permission to get started. Open Roblox Studio, build something strange and fun and chaotic, and put it out into the world.
Because in Roblox, everyone’s a game developer.
Comments